Best Tactic for Dust 2?

Dust 2 one of the biggest maps in counter strike global offensive, and known for it’s consistent players using AWP’s, snipers, and other long range weapons,

One player who was made famous was KennyS from Team Titan. He managed to show us several 3-4 kill clutches in key moments of the game, and managing to take the wins home for his team.

Dust 2 eventually will be getting a revamp to make the map smaller, as it can be a very T-side dominated map, especially if the CT’s loose the first few rounds and get bad luck on their economy.

We have several tactics below that you can use to improve your game on Dust 2, obviously the easiest is to simply use a cs go aimbot, however this is not always possible.

First our tactic is to continusouly buy a R8 revolver, this gun is a 1 shot kill to the body, and also a -95 damage at long range, consider it a mini AWP, and has insane accuracy especially with the left click button. If ever you are defending a site such as A alone, then simply wait behind the boxes, and spam the right trigger key, you are guarenteed almost to hit one of the enemies, even though the accuracy is pretty close to awful. This gives the R8 an ability to function as a long range sniper, and a shotgun, this dual action power make’s it one of the best tactics for CT side.

Another good tactic is to constantly rush B site, with SMG’s. The tunnels provide close and confined spaces which are perfect for spraying some sub machine guns inside, and maximising the close quarters potential to land some hefty kills on the enemies. Baring in mind you get $500+ bonuses when killing with SMG’s it is the most efficent gun to use at the cost, and you can easily throw 3 – 4 flashbangs on to B site, which means the CT side will be rendered ineffective. Save your smokes and molotovs for the retake, of which case, keep window smoked off, and focus on the door. This small choke point is perfect for a crossfire, and makes retaking the site close to impossible. Have an AWPer hold tunnels, and you should be set.

Destiny’s New Expansion Release

When is the most effective time to review an expansion to get a massively multiplayer online game? And following an overhaul, growth and shine for the game, Bungie has adopted a fresh vision – one that many expected it could give – with The Considered King.

The Chosen King has been out over a week, and I Have found numerous evaluations claiming that the game is progressed by its changes into the encounter it initially should have been. But it is not been a surprising turn around. Slowly but certainly, Bungie continues to be edging Destiny within this state since its first addon started last December.

In a few ways, The Chosen King can also be a regression: a measure back to an earlier variant of Destiny the people never saw. For whatever reason it had been retooled a year prior to the sport ‘s closing start, although this type of the game contained more narrative, had more character. It is still tantalising to believe the strategies with this variant of Destiny lie somewhere in the vaults of Bungie – that it might have found the light of day had things turned out otherwise. It is the variation that we hear around now and then from the variation as well as former workers when Destiny finally did start, with this much character and course excised that numerous fans were anticipating. But it might not be fair to mention that The Gotten King has reverted to that particular earlier variant of Destiny. The growth has used ideas from it, along with progress while the game’s storyline was retooled cooked up through the sport ‘s following year of development, plus every little education in the previous year post-release, also.

The 2.0 upgrade retooled the game’s whole weapon and armour system, streamlining progress up to Destiny’s top level only using XP but keeping its Light degree system for advancing your character’s strength farther, giving you step-by-step upgrades at a quicker speed and for much more. Characters finally have a third subclass widening the array of possibilities to players for various tasks to research and select from. Can you decide on the -useful Warlock Sunsinger course with self- the brand new electric Stormcaller that turns you to the Emperor from Star Wars or resurrection? The “questification” of Destiny’s preexisting storyline assignments before The Chosen King has altered the relationship that players now have using the game’s cast of characters, while the growth itself eventually gives them some independence of expression, some time showing their style, plus it also transfers the narrative of Bungie’s universe on in significant ways.

Yet, as with any encounter that is on-line, the narrative the game tells is only half the narrative – people who team up with others to experience it form the remainder. The Chosen King comes with an effort that is cinematic, but after which you are launched right into a drawn-out selection of postgame actions which open up their particular paths of benefits quests and actions out in the public spaces of Destiny. The new Dreadnaught destination of the Chosen King is a prime example. The first planetary regions of destiny were mostly only spaces for you to pursue a bounty or fly to run or to infinitely farm stuff.

A few nights ago, I had been roaming round the Dreadnought doing something – I can not recall what – followed by a couple of buddies. Neglecting, falling, browsing around, expiring and retrying, we made it into a torso that needed The Smell of the Worm to open. Did anyone understand what that was? Where a mossy mist rose from the earth we backtracked into a tunnel nearby. And we stood there. Was my display turning green? Abruptly there was a timer and we needed to make it back, running, all of the solution to the chasm using the stages that are invisible once more. And, collectively, we got in another side to the torso. What lies because torso is for players – .

Here’s another story from the first week, one which propagate like wildfire across the Destiny community of The Chosen King. Last Friday the travelling retailer Xur of the match turned up having a brand new trick – a thing named the Three of Coins which may increase your potential for finding the greatest loot of the game from another manager you killed. As things go in MMOs, individuals immediately worked out a technique to farm this increase over and over.

The new raid, the Autumn of King of destiny, is made specifically to supply more encounters in this way. Analyzed and created by a lot of the programmers who built the Vault of Glass, the first and best raid encounter of the game, it’s just another task made to challenge the most experienced Destiny players. Like Vault of Glass – and unlike the other raid of the game’s, Crota’s End – it’s an encounter designed in the Dreadnaught flooring up to examine the teamwork of players. All of you delegate parts, divide your party at particular instants, have to work collectively and support each other to survive its trials.

When’s a great time? Following a week, The Chosen King is yet to disclose its secrets all, but the impact is clear: with this particular growth, the bases of Destiny have altered for the better. This growth is much bigger, its focus much more extensive than anything that’s gone before, also it’s lifted the whole Destiny encounter as a result – whether you begin the match return after some time away or never quit playing. Bungie has made The Taken King a massively successful inclusion by focusing on the narratives themselves will be forged by players, along with developments to the sport ‘s storyline.

Here is what we know about Call of Duty: Black Ops III

The third installment in the Black Ops line of the acclaimed franchise Call of Duty is due to be released this November. Although, the trailer reveal was a low-key affair, the internet has since been abuzz with rumors about this much awaited game. Here is what we know for sure about this upcoming first person shooter.


So far, everybody has been excited about the dystopian setting of the game which is in sync with the growing trend among game developers since the launch of Borderland. However, what is even more exciting about this game is its futuristic weaponry and technologies. According to the game developer, Treyarch, the game is set about 25 years after the conclusion of the last game in the saga, Call of Duty: Black Ops II. This means that there would be much more technological dynamism to the game. The game adds unique features such as black ops 3 hacks with awesome properties that can be utilized by all.

PS3 and Xbox 360 take the back seat

Both developer, Treyarch, and publisher, Activision, have separately confirmed that Call of Duty: Black Ops III would not be coming in its full glory to last generation consoles. The development of the Xbox 360 version and the PS3 version have been outsourced to Beenox and Mercenary Technology respectively. Consequently, many of the features and perks present in the main version would not be replicated in the last gen ports. This step from Activision is in the wake of many top developers jumping ship and going all out for the current generation platforms.

Cybernetic implants

The main talking point for gamers excited about the new Call of Duty iteration is the possible inclusion of cybernetic implants in the game. This would lend great flexibility, both to the main story and the multiplayer version. Using such technology, gamers could possibly control drones, hack robotic tanks or send out nanorobots to outsmart their adversaries.

A female protagonist

Taking cue from the Mass Effect franchise, Call of Duty: Black Ops III now features a customizable playing character in the story mode. You can change gear, appearance and sex of your playable character at the start of a single player campaign. This development comes at a time when many developers are trying to tap into the female market in the mostly male-dominated gaming arena. The case in point being the first-time inclusion of female soccer players in EA Game’s FIFA 16.

Goodbye Exo Suits

The much coveted exo suit, the Exoskeleton, won’t be making a comeback in this installment of the franchise. Gamers would miss all the crazy antics that were possible with this suit that made its debut in Call of Duty: Advanced Warfare. However, one shouldn’t worry too much as Treyarch have incorporated robotic limbs in the suit’s place. Therefore you won’t be missing out on much despite the limbs having their share of controversy for being eerily reminiscent of those present in the Deus Ex series.

The return of the Zombie Mode

Since the Zombie Mode was first introduced in Call of Duty: World at War, it has developed quite a following of its own. So, it would be pleasing for prospective players to know that the mode will return in Black Ops III. However, it remains to be seen how the undead would be raised in this version.